3D Modeling/Animation

The animations below were created using Autodesk Maya. Any additional compositing and compiling were done in Adobe AfterEffects.


The Heist

"The Heist" is an animation I created alone for Computer Animation II at Drexel University. I created all the animations, lighting, and arranged the audio cues for this. Additional screenshots in some frames on the walls were provided by other students.


Aeronavel Warfare

"Aeronavel Warfare" was a team-based animation for Computer Animation II at Drexel University. I worked alongside Pete Henry and John Benge on this. My contributions were compositing the trails behind the modern ship, the cannon models and animations on the modern ship, and the destruction of the modern ship.


Curling

"Curling" is an animation I created alone for Computer Animation II at Drexel University. This was an exercise of using dynamic animations and collisions, as well as getting a nice ice texture.


The Distance

"The Distance" is an animation I created alone for Computer Animation I at Drexel University. This was my first long animation and attempt at syncing actions to music.


Super Floursack Bros.

"Super Floursack Bros." is an animation I created alone for Computer Animation I at Drexel University. This was an exercise for class in which the assignment was "to make a floursack character jump." I took this a step further and recreated the entire first level from Super Mario Bros. Despite being seen for one second, the area between the warp pipes are completely modeled.


Bounce Blox

"Bounce Blox" is an animation I created alone for Computer Animation I at Drexel University. This is my first ever 3D animation.